A basic map for pure combat. Plays on any 5×5 grid.
Respawn Terrain Power
If you start your turn dead, dying or begin your first turn of the encounter; then you may regain all hit points and hit die, remove all failed death saves and conditions, refresh any abilities as if you had taken a short rest, and teleport to a random respawn square (1,2).
If the destination teleport square is occupied, that creature dies.
If you were dying, you die before Respawning.
Killing Spree Terrain Power
If you reduce 2 or more enemies with at least 1 hit point each to 0 hit points or fewer on a single turn, gain one of the following:
– Take another Action (as per the Fighter’s Action Surge Class Feature)
– Regain all Ki-points, Bardic Inspiration, and Rages
– Regain your lowest level expended spell slot
A creature rolling a natural 1 on an attack roll or saving throw is knocked prone immediately after the attack roll or saving throw is resolved.