DDE.3 Schedule of Games

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The source of both our name and our inspiration is just around the corner. Defy Danger East (DDE) is a semi-annual gathering of close-knit, like-minded gamers over the course of a weekend. We rent out a huge vacation house in the mountains and have the time of our lives. Everything is planned out to provide a seamless experience, maximize our enjoyment and our time, and minimize all the hassles that a more traditional convention brings along with it. I’ll discuss in depth the logic behind all our DDE decisions at another time. Today, I want to show off the schedule for our upcoming event. I’m rather proud of how well run everything is, and very excited about the premium-tier games on offer.

FRIDAY OCTOBER 16th
4:00 pmARRIVAL
5:30 pm – OPENING CEREMONIES & DINNER
7:00 pmDREAD and VAULT OF THE WYRM PRINCE
11:00pmBEAST MASTERS OF YAGGA-MOR and DOOMED SPACE MARINES

SATURDAY OCTOBER 
17th
11:00amBRING ME THE HEAD OF RINGO STARR and CROWN OF CHARON (Pt 1)
2:00pmCRUSH THE REBELLION and CROWN OF CHARON (Pt 2)
5:00pmLONG BREAK & DINNER
7:00pmMAD MAX and CROWN OF CHARON (Pt 3)
10:00pmKILL HITLER 2 and CROWN OF CHARON (Pt 4)

SUNDAY OCTOBER 18th
As early as possible – Breakfast and award ceremony
After that – Go the fuck home

VAULT of the WYRM PRINCE
Dungeon Master: Matt
Game System: D&D 5E
# Players: 6
Length: 3-4 hours
Description: A Fourthcore Classic adventure. When the fires smoldered in the belly of an ancient red dragon tyrant, the old wyrm made a deal with a succubus to spawn him a son and ensure his name would live forever. Those who fear and serve the abominable spawn of this pact know him as the Wyrm Prince. Cast into the abyss centuries ago by the legendary Three-River Paladin, the Wyrm Prince has resurfaced, his vengeance awakened along with his hunger. Venture into the catacombs of the Wyrm Prince before the Soulstone loses its power and all mortal souls are damned.

DREAD
Dungeon Master: Sean
Game System: Dread
# Players: 5
Length: 3-4 hours
Description: The year is 1963. It’s coming up on your 10 year high school reunion. You’ve moved on with your lives, gained some success or succumb to your vices. The postman arrives at your door and hands you a worn and yellowed letter, postmarked April 25th 1953. The day that she died…
 
DOOMED SPACE MARINES
Dungeon Master: Ross
Game System: Custom
# Players: 6
Length: 2 hours
Description: DOOMED SPACE MARINES is a fast-paced, tactical roleplaying game that evokes the spirit of its 1993-era video game forbearer. We will be playing two PvP Deathmath Maps.

BEAST MASTERS OF YAGGA-MOR
Dungeon Master: Jeff
Game System: Danger Patrol
# Players: 6
Length: 2 hours
Description: Post-apocalyptic science-fantasy setting that’s two parts Thundarr the Barbarian, one part RIFTS, and nine parts PURE AWESOME!

CROWN OF CHARON
Dungeon Master: Ross
Game System: 13th Age
# Players: 6+ – Pregen Characters Here
Length: 2 hours (each part)
Description: Charon, the infernal boatman, has ferried the dead across the River Styx and into the afterlife, collecting an eternity’s worth of mythic and mystical relics. You will descend into the underworld in an attempt to stead Charon’s lair. You have until sunrise to liberate an artifact known only as the Crown of Charon.
Totally gonzo fantasy adventure with heavy cybernetic/nuclear elements and an all-star cast of Fourthcore’s most beloved tricks & traps. Maps and notes make each session playable completely independently from the others.

BRING ME THE HEAD OF RINGO STARR
Dungeon Master: Jeff Ukens
Game System: Hollowpoint
# Players: 6
Length: 2 hours
Description: You are an Agent, a shark swimming through the schools of helpless guppies living their boring ordinary lives.  You are good at what you do, even if what you do isn’t very nice.  Sure, there are other sharks, as good at what they do as you are.. but mostly there is peace.  After all, there are plenty of guppies to feed upon.  However, when the cryptic message flashes across your secure smartphone, you know that the status quo has ended.  Blood is now in the water… Frenzy will surely follow…

CRUSH the REBELLION – ENDOR REDUX
Dungeon Master: Andy
Game System: Star Wars Edge of the Empire
# Players: 6 – PreGen Character Sheets
Length: 2 hours
Description: Experience the utter power and terror of the Return of the Jedi from the other side – as deadly Agents of The Emperor wielding power on a galactic scale against an intractable enemy. Combat terrorist suicide bombers, take control of the Death Star, slay the last Jedi, and secure victory over the galaxy by CRUSHING THE REBELLION! 

KILL HITLER 2: MIX MASTER RACE
Dungeon Master: Andy
Game System: Edge of the Empire (modified)
# Players: 6
Length: 2 hours
Description: After the events at Aryanlantis, the world thought Hitler was dead. The world was right…until it wasn’t! In the neon-80s, Hitler clones have been infiltrating the Miami nightlife…and it’s up to the international commando squad DANGER SIX to stop them
MAD MAX
Dungeon Master: Sean
Game System: Atomic Highway
# Players: 6
Length: 2 hours
Description: Who wants to play in a badass one-shot of a Mad Max style RPG set in a post-apocalyptic wasteland ruled by psychotic bands of motorheads and their gas-guzzling death machines?! THE ANSWER IS EVERYONE DOES! The system is Atomic Highway and focuses on Wasteland Survival, Scavenging, and Vehicular Combat. It’s pretty rules-loose, cinematic, and is a blast to play. WITNESS ME!!!
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The Lost Crown of Tesh-Naga

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LCTNcover_borderThe Lost Crown of Tesh-Naga is a mid-level adventure for the Torchbearer roleplaying game. Travel to an ancient dungeon, once used by Hobgoblin paladins as a focal point for their divine communion with TIAMAT. Claim a powerful artifact forged during the height of the empire’s power. Fight with the fueding descendants of the paladins, their rebellious goblin and ogre slaves, raiding Dark Elves, and trapped corruption demons. Evade the insidious traps left behind by the architects of this unforgiving dungeon.

 !!! DOWNLOAD HERE !!!

mountainRange

SPOILERS BELOW

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Puzzles in Lost Crown

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Puzzles go way back in tabletop roleplaying game history, providing a break from the strictly in-game problem-solving into something testing the abilities of the players and not their characters. Many times, though, puzzles get neglected and forgotten, or simply done very poorly.

The challenges presented to players in The Lost Crown of Tesh-Naga (LCTN) are many. Included among them are several puzzles. In this article, we talk about some of them.

WARNING! SPOILERS BELOW!

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LCTN Cover

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Artwork is starting to come in for our first adventure, The Lost Crown of Tesh-Naga, and we’re super thrilled! Release date is set at May 12th. To whet your appetites a bit, here is the cover art and an introduction to the adventure.

LCTN Cover 1

Adventure Description

Dragon Keep is an imposing structure built into the defensible hillside. It was constructed during the Age of Dhakaan by the long-gone empire of Tiamat-worshiping Hobgoblins. Before its fall, it served as a sanctuary and meeting place for the once-wealthy priesthood. Dragon Keep was said to be a focal point of divine power and a direct connection to the torturous realms of the Five-Headed Goddess. It was here that unholy texts of dark power were stored. Legends tell that the final fall of the Keep was from an incursion of Dark Elves boiling up from the lightless depths below to attack the Hobgoblin defenders. The warrior-priests had grown soft and disorganized in their hubris, corrupted by the vile forces they pledged their lives to safeguard against. The Lost Crown of Tesh-Naga is said to still be hidden in these ruins; a fabled silver crown bearing nine shining jewels of conquered kings, with magical powers to bend the will of the weak-minded.

Goal Suggestions:

  • I will loot this place for all its worth.
  • I will drive off the Hobgoblin clan.
  • I will recover a lost Dhakaan relic.
  • I will uncover ancient, lost lore.
  • I will banish any lingering demonic spirits.
  • I will sanctify this unholy place.
  • I will find the path into the secret realm of the Dark Elves.
  • I will steal a fiery dragon egg.

ANNOUNCEMENTS – April 2015

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DDE Productions is launched! Check out our Adventures for previews of what is currently in production. Our first adventure, The Lost Crown of Tesh-Naga, is slated to come out in the next few weeks.

UPCOMING ADVENTURES

The Lost Crown of Tesh-Naga
A mid-level adventure for the Torchbearer gaming system. Disrupt the entrenched power dynamics in a splinter group Hobgoblin clan and recover a lost relic that bears the spirit of conquest bound by a generation of failed crusaders.

Icarus
An introductory adventure for the Colonial Marines (Torchbearer) gaming system.

Kill Hitler
A one-off adventure using the mechanics of either Edge of the Empire or Apocalypse World. Use cunning, moxie, and bravado to invade the Nazi island-fortress of Aryanlantis, corner the Fuehrer, and for the love of freedom, KILL HITLER!

Mega*World
A one-off adventure using the mechanics of Apocalypse World. Avenge the death of the doctor who created you by defeating the robot masters protecting your father’s wily arch-enemy.